Reuters Wider

Discover Reuters Wider, a brand new mobile application as a new way to read the news.

Wider is a prototype mobile application developed as part of a one month workshop at Gobelins – l'École de l'Image, in collaboration with the Thomson Reuters Foundation.

Purpose – Imagine an interactive scenario in order to promote the content and the actions carried by the Thomson Reuters Foundation on its website http://www.trust.org. Aim the digital natives, enlarge the audience with an adapted editorial approach, more entertaining, more immersive, and bring the people to invest the subject.

Solution – A more visual, organized, simple, immersive mobile application.

My role

Creative concept
iOS development

Year

2015

Client

Thomson Reuters Foundation

Context

Gobelins, l'École de l'Image

Clément Bardon

Creative concept
iOS development
clement.ninja

Marthe Siestrunck

Creative concept
Interactive design
marthesiestrunck.fr

Benjamin Vimont

Creative concept
Interactive design

Dahlia Divin

An immersive and interactive web experience that dives you into the legend of Dahlia Divin.

The experience immerses you in the discovery of the design process of the new Givenchy fragrance through the elevation of a gold thread.

Purpose – Bring the power of new browser capabilities in order to enhance the content and the navigation. Webgl is used to draw the gold thread according to the user scroll progress. The scrollable area is reverse to emphasize the elevation to the fragrance.

My role

Creative concept
Interactive development

Year

2014

Client

Givenchy

Context

Publicis Modem

Julien Rault

Creative concept
Interactive direction

Cécile Le Breton

Creative concept
Art direction

Efflam Daniel

Creative concept
Lead creative development

Anthony Meric

Creative concept
Motion design
3D

Think Mirage

What place does man want to give to the technology in his life? Mirage lets you think about it.

Mirage is an interactive short movie about transhumanism and the place that human gives to the technology in his life. It was my graduation project at Gobelins, l'École de l'Image, Paris – France. Online soon.

Thinking – We thought that a lot of people want to change the world. Perhaps to avoid the inevitable scenario that leads man to death. With transhumanism, we suggest a prospective evolution of humanity and ask the user what place does he want to give to the technology in his life?

Story – Edward loves his wife and his kid. He's afraid of anything that might happen to them. So he dreams of himself as being stronger, sharper and more aware of the world around him, to protect them. He dreams of IO, an artificial intelligence in his brain that can analyze a situation much faster than him and even suggests the best things he may chose.

Installation – The experience will be available online soon. But, we thought that the subject and our purpose could interested people in a different way. That is why we built a physical installation. It's consists of a sensitive glass display surrounded by a wooden structure. We use a combination of IR leds, IR camera and video projector to achieve this performance.

My role

Creative concept
Creative development
Film direction
Product design

Year

2015

Context

Gobelins – l'École de l'Image

Julie Muckensturm

Creative concept
Art direction
Interactive design
Film direction
iamjulie.cool

Antonin Langlade

Creative concept
Interative development
Acting
Sound supervision
antoninlanglade.fr

Laure Marchadier

Creative concept
Color correction
Film editing
lauremjoy.com

Adrien Antoine

Voice over

Emal Saïfi

Acting

Alice May

Acting
alicemay.book.fr

Solal Lamé

Acting

Olivier Patron

Chef operator
Direction of photography

Éléna Erhel

Operator assistant

Maxime Sabin

Electric chef

Alexandre Buyukodabas

Camera assistant

Kévin Théard

Photographer

Marc Fournier

Photographer

Lucien Richardson

Sound design

Éléonore Mallo

Sound design

Marion Létendard

Make-up
Facebook

Adeline Petit

Make-up
Facebook

Jean-Kanora You

Craftsman
Ateliers Seewhy

Bruno Clanet

Craftsman
Ateliers Seewhy

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I'm Sylvain Reucherand,
an interactive developer
based in Copenhagen
– Denmark.

Hello, I'm Sylvain Reucherand, a 22 years old interactive developer based in Copenhagen – Denmark.

I'm freshly graduated from Gobelins, l'École de l'Image, in Paris – France. I'm currently working at Spring/Summer in Copenhagen – Denmark, as an interactive developer. I always try to bring something different, unique on projects I work on, enhance navigation experience using UI animations and motion design applied to development. I keep attention to details.

I work mostly with javascript, object-oriented programming, modular approach and reusable code. Let's keep in touch!

My portfolio has been designed by Julie Muckensturm. Thank you, you are amazing!

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